quinta-feira, 5 de dezembro de 2013

F1 1987 DRR

MOD compilado pelo Daniel Ricardo, ele contém todos os carros da temporada de 1987 com vários bugs e físicas corrigidas, assim como também, os gráficos dos carros e pistas. O que torna toda a jogatina bem animadora. Assim sendo, este se torna o melhor MOD da temporada de 1987.


MOD STANDALONE
LINKS:

9 comentários:

  1. Sim, o blog está de volta! Bem! ... Mais mods, mais Desafio F1.
    Espero que você continue. Saudações de Espanha.

    ResponderExcluir
  2. Respostas
    1. Pior que esse é o melhor existente de 1987

      Excluir
    2. É porque você ainda não viu os do racesimulations.

      Excluir
  3. Eu cá acho esse mod um dos melhores dos anos 80, década mítica, valeu João Gilberto, ficou legal !!!!!!!!!!!!!! Força desde Portugal.

    ResponderExcluir
  4. tá corrigido aquilo da aceleração estrema de 1 marcha??

    ResponderExcluir
  5. Olá a todos:
    Os saltos MOD para a área de trabalho quando eu tento entrar em qualquer faixa ou carro. Pego o arquivo de rastreamento:


    TRACE LEVEL = 2
    NetComm.cpp 6949: NetComm checking command line: "-trace=1000"
    game.cpp 360: Entered Game::Enter()
    osman.cpp 420: Entered OSMan::Enter()
    vidman.cpp 928: Entered VidMan::Enter()
    specialfx.cp 2798: Entered SpecialFX::Enter()
    dynman.cpp 507: Entered DynMan::Enter()
    plrfile.cpp 2463: Entered PlayerFile::Enter()
    sound.cpp 661: Entered Sound::Enter()
    hwinput.cpp 5205: Entered HWInput::Enter()
    onscreen.cpp 2604: Entered OnScreen::Enter()
    game.cpp 430: Entered Game::Setup()
    hwinput.cpp 5225: Entered HWInput::Setup()
    options.cpp 1169: Entered Options::Setup()
    tire_manager 1080: Non-existent tire brand ""
    tire_manager 1080: Non-existent tire brand ""
    tire_manager 1080: Non-existent tire brand ""
    tire_manager 1080: Non-existent tire brand ""
    tire_manager 1080: Non-existent tire brand ""
    tire_manager 1080: Non-existent tire brand ""
    specialfx.cp 2804: Entered SpecialFX::Setup()
    steward.cpp 2330: Entered Steward::Setup()
    dynman.cpp 519: Entered DynMan::Setup()
    sound.cpp 683: Entered Sound::Setup()
    onscreen.cpp 2610: Entered OnScreen::Setup()
    vidman.cpp 1012: Entered VidMan::Setup()
    plrfile.cpp 2473: Entered PlayerFile::Setup()
    plrfile.cpp 1766: Attempting to save to SAVE\Daniel rodrigues\Daniel rodrigues.TMP
    plrfile.cpp 1789: Retcode: 0 for renaming to SAVE\Daniel rodrigues\Daniel rodrigues.PLR
    game.cpp 467: Entered Game::Init()
    vidman.cpp 1019: Entered VidMan::Init()
    ai_db.cpp 2022: Entered AIDatabase::Init()
    steward.cpp 2345: Entered Steward::Init()
    hwinput.cpp 5258: Entered HWInput::Init()
    specialfx.cp 2908: Entered SpecialFX::Init()
    specialfx.cp 615: Unrecognized reaction "FIRE"
    dynman.cpp 525: Entered DynMan::Init()
    vehgfx.cpp 1708: Unable to setup after reading LOG\vehgen.scn: Could not allocate DirectDraw surface - 0x8876086c
    vehgfx.cpp 1708: Unable to setup after reading LOG\vehgen.scn: Could not allocate DirectDraw surface - 0x8876086c
    vehgfx.cpp 1708: Unable to setup after reading LOG\vehgen.scn: Could not allocate DirectDraw surface - 0x8876086c
    vehgfx.cpp 1708: Unable to setup after reading LOG\vehgen.scn: Could not allocate DirectDraw surface - 0x8876086c
    vehload.cpp 632: RPM-torque brake > throttle @ 0.000000
    camera.cpp 3633: Entered CamMan::Init()
    sound.cpp 688: Entered Sound::Init()
    render.cpp 199: Entered Render::Init()
    onscreen.cpp 2616: Entered OnScreen::Init()
    game.cpp 509: Entered Game::Restart()
    sound.cpp 694: Entered Sound::Restart()
    steward.cpp 2481: Entered Steward::Restart()
    specialfx.cp 3295: Entered SpecialFX::Restart()
    hwinput.cpp 5269: Entered HWInput::Restart()
    dynman.cpp 623: Entered DynMan::Restart()
    vehload.cpp 632: RPM-torque brake > throttle @ 0.000000
    vehload.cpp 632: RPM-torque brake > throttle @ 0.000000
    vehload.cpp 632: RPM-torque brake > throttle @ 0.000000
    vehload.cpp 632: RPM-torque brake > throttle @ 0.000000
    vehload.cpp 632: RPM-torque brake > throttle @ 0.000000
    camera.cpp 3656: Entered CamMan::Restart()
    render.cpp 215: Entered Render::Restart()
    onscreen.cpp 2635: Entered OnScreen::Restart()
    vidman.cpp 1136: Entered VidMan::Restart()
    plrfile.cpp 2510: Entered PlayerFile::Restart()

    ResponderExcluir